kylevandenboom.nl | I participated in this gamejam in a team with 5 other developers. Making a game in a short time with a big team is a challenge on its own and I believe we handled it pretty well. The only part I made in this was the switching to other… | gamejam ludum, gamejam gmtk, gamejam page, level gamejam, gamejam design | unity, arduino, internship, puzzle, inside | 9 |
timgoes.nl | TasksForHumanity is a GameJam game I developed together with a group of fellow students with whom I also developed Monty & Hero afterwards. It’s build as a game which you need to play with friends. When you start playing the game you will… | blackcard gamejam, gamejam game, tasksforhumanity gamejam | player, automatically, reference, unity, fellow | 3 |
duckbridge.nl | …videogames! We've been developing videogames for a while now and have released Luckslinger for PC, 15min max for android & ios some small Gamejam games and are currently working on Boy Beats World . Check out our twitter & instagram ! | small gamejam, gamejam game, title gamejam | couple, kid, boy, king, unity | 2 |
renskuilman.nl | PROJECTS… ABOUT… CONTACT ME… | brackeys gamejam | musician, knight, song, contest, universal | 0 |
tomruijs.nl | …and have been coding for 9+ years. I have graduated from Fonty's University of Applied Sciences with bachelor's in ICT & Software Engineering with minor in Game Design and Technology. Most recently I worked at Reducept as a game… | hour gamejam | unity, description, player, contribution, programmer | 0 |
javid.nl | This is my first game I made in a team and a project at IGAD in year 1. Grandma Decibelle is rhythm game where the player plays Grandma Decibelle, a crazy old scientist who is really annoyed by the music of her neighbours. She builds a… | | engine, programmer, grandma, role, player | 0 |
larsplomp.nl | Home… Over… Video's… | gamejam friend | graphic, unreal, substance, painter, unity | 0 |
martinverhey.nl | About me… | october gamejam, gamejam winner | winner, motion, fever, curve, snake | 0 |
zedero.nl | Zedero | a portfolio from Patrick Kersten | | graduation, weave | 0 |
davidjans.nl | The goal for this project is to release a working game onto the market to gain both experience with developing for a customer and get experience releasing my own game. | | unity, engine, arduino, description, endless | 0 |