| gamificationindeklas.nl | Sem van Geffen and Koning Willem I College | Gamification refers to the application of game mechanics in non-game situations, such as education, to increase participation and motivation. | Professional Development → Teacher Training 166 Technology & IT → Educational Technology 380 | guide 1364 publication 2018 teacher 2890 | |
| brandnewgame.nl | BrandNewGame | Gamification is a strategy to achieve marketing objectives by integrating elements of games into non-game contexts. | Digital Media & Design → Digital Transformation 954 Human Resources → Employee Engagement 133 | brand value 20 objective 415 | |
| bizzgames.nl | Bizzgames | Gamification refers to the use of game elements in non-game contexts to influence behavior and increase engagement. Bizzgames offers solutions to implement this. | Education & Training → Educational Software 274 Management → Organizational Development 409 | serious game 55 team building 720 hr 884 education 13471 | |
| gamificationbv.nl | Gamification BV | Gamification BV provides gamification solutions to approach processes and problems in a playful way. | Marketing → Creative & Design Services 4938 Artificial Intelligence → Applications 527 | virtual reality 203 escape room 430 puzzle 811 game 2807 workshop 19325 | |
| playbookgamification.nl | Playbook Gamification | Gamification is the process of adding game elements to non-game contexts, aiming to engage and motivate the user. | Education → Pedagogy & Methods 2944 | resources 310 motivation 894 teacher 2890 lesson 5154 | |
| kenniseventegg.nl | Kennisevent Esports, Gaming & Gamification | Gamification refers to the application of game elements in non-game contexts, such as in education and marketing, and was discussed extensively at the event. | Gaming → Esports 43 School & Student → Educational Events 52 | esports 71 gaming 354 transformation 1081 inspiration 4081 event 45199 | |
| spelinbedrijf.nl | Spel in Bedrijf | Gamification refers to the use of game elements in non-game situations, such as the corporate environment, to influence behavior and increase engagement. | Web Design → UX Design 613 Human Resources → Employee Engagement 133 | board game 306 agile 417 workshop 19325 | Gelderland → Nijmegen 9384 |
| degamechangersacademy.nl | Game Changers Academy | The academy offers training and workshops on the use of gamification principles. | Training → Team Training 232 Training → Facilitation 25 | facilitation 186 workshop 19325 coach 25810 training 28133 | |
| lmvanderlubbe.nl | Vrije Universiteit Amsterdam | A core focus of her PhD research involves exploring and applying gamification techniques. | Computer Science → Theoretical Computer Science 11 Data Science & Analytics → Artificial Intelligence 1831 | phd 104 publication 2018 portfolio 6854 research 8967 | North-Holland → Amsterdam 41253 |
| thice.nl | Thice Security | A key element of Thice Security’s approach, gamification is utilized through Capture the Flag (CTF) events and the design of interactive cybersecurity challenges. | Information Technology → IT Security 980 Security & Surveillance → Security Services 445 | incident response 15 penetration testing 43 consultancy 2596 training 28133 | Stede Broec → Grootebroek 212 |
| crowdster.nl | Crowdster | Crowdster uses gamification to make marketing campaigns more engaging and interactive, leveraging user data to provide valuable insights. | Web Development → Content Management Systems 502 Social Support → Online Communities 859 | audience 901 insights 976 game 2807 marketing 7107 | |
| justcurious.nl | Justcurious | The company uses gamification techniques to stimulate learning and participation among participants. | Business Development → Marketing Strategy 1001 Training → Corporate Training 1331 | question 2261 concept 3338 | North-Holland → Haarlem 8674 |
| brokkogames.nl | BrokkoGames | Gamification is the application of game elements to non-game contexts to encourage behavior, increase motivation, and create engagement. | Software Development & Engineering → Game Development 287 Social Impact → Entrepreneurship 6433 | serious game 55 issue 214 game 2807 design 27202 | |
| walkygames.nl | Walky Games® | Walky Games® offers gamification to increase the engagement of organizations and their audiences. | Games & Play → Games 3911 Artificial Intelligence → Applications 527 | smartphone 1344 game 2807 partner 4272 region 5412 | Utrecht → Woerden 2642 |
| tijmenschulte.nl | Tijmen Schulte | Tijmen Schulte’s core business involves transforming online interactions into engaging experiences through gamification techniques. | Marketing → Creative & Design Services 4938 Software Development & Engineering → Game Development 287 | creative session 10 | |
| organiq.nl | Organiq | Gamification is a technique used to create engagement and motivation by applying game elements to non-game contexts. | Virtual & Augmented Reality → Games 13 Software Development & Engineering → Game Development 287 | web solution 26 serious game 55 app 4595 | South-Holland → Rotterdam 25048 |
| teletrain.nl | Teletrain | Teletrain integrates game elements into learning processes to increase engagement. | Online Courses → E-Learning 606 Technology & IT → Educational Technology 380 | educational consulting 11 blended learning 62 e-learning 580 training 28133 | Amsterdam → Center 990 |
| powerapp.nl | N/A | Gamification uses game mechanics to make the learning process more engaging and motivating. | Online Courses → E-Learning 606 Online Courses → Learning Platforms 106 | microlearning 13 knowledge 3528 training 28133 | |
| thecue.nl | The Cue | The Cue uses gamification techniques to increase productivity and engagement. | Cloud Computing → Microsoft 365 97 | digital skills 68 microsoft 365 430 productivity 496 game 2807 | |
| madmultimedia.nl | GPAL BV | Gamification is used by organizations to increase employee engagement and motivation, for example by adding game mechanics to training programs and processes. | Education & Training → Educational Software 274 Software Development & Engineering → Game Development 287 | serious game 55 | |
| gamificationers.nl | Gamificationers | Gamificationers uses gamification to make complex themes accessible and engaging for various audiences. | Games → Educational Games 191 Environment → Climate Change 479 | serious game 55 game 2807 theme 4015 | |
| wastebattle.nl | Waste Battle | Gamification is used to motivate and engage participants in the theme of waste reduction. | Environmental Studies → Environmental Education 129 Environment → Waste Management 2680 | nudging 11 friesland 692 waste 1312 | Southwest-Friesland → Sneek 1921 |
| vankeijzer.nl | KEIJZER | Gamification, the use of game elements, is utilized to influence the behavior of the target group. | Direct Mail & Distribution → Direct Marketing 123 Consulting → Innovation Consulting 177 | behavior 1779 risk 2896 campaign 3428 sustainability 18451 | North-Holland → Amsterdam 41253 |
| webbundels.nl | Webbundels | The company has developed a gamification application to motivate and reward employees. | Business Software → HR Software 649 Software Development & Engineering → Web Applications 1005 | custom solution 179 web application 609 | |
| simpuls.nl | Simpuls | The website highlights the use of gamification to make learning more engaging. | Games → Educational Games 191 Business & Management → Educational Management 375 | online game 20 training 28133 | Gelderland → Arnhem 8680 |
| forte-experiencebox.nl | Forte Kinderopvang | The website offers a toolbox for integrating gamification into various contexts. | Games → Educational Games 191 | food diary 10 printables 55 game 2807 route 3425 | North-Holland → Castricum 1387 |
| flavour.nl | Flavour | Gamification is a strategy that uses elements of games, such as points and rewards, in non-game contexts to increase engagement and motivation. | Software Development & Engineering → Game Development 287 Education → Pedagogy & Methods 2944 | storytelling 641 society 1376 game 2807 | |
| hulan.nl | Hulan | A team of gamification specialists develops the games and apps. | Startup & Innovation → Innovation 1041 Software Development & Engineering → Game Development 287 | serious game 55 partnership 1407 game 2807 app 4595 | North-Brabant → Waalre 565 |
| goal043.nl | Goal043 Serious Gaming | Gamification involves applying game-design elements and game principles in non-game contexts, such as education and training, to increase engagement. | Virtual & Augmented Reality → Virtual Reality 361 Education → Education Technology 38 | serious game 55 augmented reality 73 virtual reality 203 | Limburg → Maastricht 6008 |
| mobilewater.nl | Mobile Water BV | Mobile Water uses gamification to increase engagement and motivation. | Web Design → UX Design 613 Digital Media & Design → Digital Transformation 954 | digital experience 42 ux/ui design 63 chatbot 137 | |
| gtw-community.nl | GTW Community | Gamification enhances community engagement through point and achievement systems. | Games → Online Games 639 Social Support → Online Communities 859 | discord 101 player 678 server 1036 community 7931 event 45199 | |
| radicalgraphics.nl | Radical Graphics Studios | The studio incorporates gamification elements into their projects to enhance user engagement. | Media & Communication → Instructional Design 23 Software Development & Engineering → Game Development 287 | game 2807 design 27202 | North-Holland → Amsterdam 41253 |
| actinc.nl | Act Inc. B.V. | Gamification is an approach that applies game design elements to non-game contexts, such as corporate training, to increase engagement and motivation. | Virtual & Augmented Reality → Virtual Reality 361 Technology & IT → Educational Technology 380 | onboarding 78 training 28133 event 45199 | North-Holland → Amsterdam 41253 |
| uptrek.nl | IJsfontein | UpTrek utilizes gamification techniques, inspired by Hollywood scenarios, to increase employee engagement and knowledge retention during training. | Software → Online Services & Platforms 735 Online Courses → E-Learning 606 | scenario 281 | |
| urbancollect.nl | Urban Collect | Gamification is used to make the loyalty program more attractive and motivating for customers. | Technology & Tools → Loyalty Programs 49 | push notification 13 customer data 29 loyalty program 78 revenue 693 | |
| semvangeffen.nl | Drone Class B.V. | Sem van Geffen has experience with gamification and has published articles and presented at conferences. | Robotics & Automation → Drones 230 Technology & IT → Educational Technology 380 | flight school 13 drone 936 certificate 1036 innovation 4659 education 13471 | |
| amaze360.nl | Amaze 360 | The company utilizes gamification techniques to transform virtual tours and experiences into interactive games, increasing user engagement and making learning or entertainment more enjoyable. | Artificial Intelligence → Applications 527 Virtual & Augmented Reality → Virtual Reality 361 | escape room 430 game 2807 software 8291 | |
| vr-innovations.nl | VR-Innovations | Gamification is the application of game design elements in non-game situations, to stimulate engagement and motivation. VR-Innovations can use gamification to make training and educational content more attractive. | Virtual & Augmented Reality → Virtual Reality 361 Software Development & Engineering → Game Development 287 | augmented reality 73 virtual reality 203 | |
| codegeelcommunicatie.nl | Code Geel Verandercommunicatie Utrecht | Code Geel utilizes gamification to introduce and accelerate new ways of working. | Communication → Internal Communication 67 Management → Organizational Development 409 | communication advice 60 intervention 283 change 2580 communication 10162 training 28133 | |
| windshift.nl | Windshift Catalyst | The activities utilize gamification elements to increase engagement and enjoyment. | Training → Team Training 232 Corporate Events → Team Building 1005 | team development 277 play 631 team building 720 | |
| bizon-events.nl | Bizon Events | Bizon Events utilizes gamification techniques to make the outings more interactive and engaging. | Family Activities → Outings 763 Conferences & Meetings → Corporate Events 2472 | staff outing 17 boat trip 184 team outing 221 corporate outing 388 escape room 430 | South-Holland → Leiden 7089 |
| kuseema.nl | Kuseema | GoFuture utilizes gamification to motivate students and encourage them to think creatively about their potential. | Social Services → Youth Work 353 Education → Pedagogy & Methods 2944 | toolkit 157 service provider 225 advisor 1055 | |
| gameevents.nl | GameEvents | GameEvents utilizes gamification principles to make experiences more interactive and engaging. | Corporate Events → Team Building 1005 | corporate outing 388 team building 720 event 45199 | |
| yesnow.nl | Youth Exchange Service (YES!) | The development of the Escape Book incorporates principles of gamification learned during a course at Jaunpils Castle. | Social Issues → Inclusion 604 Social Issues → Youth Development 49 | inclusion 360 mobility 1264 youth 3126 book 11396 | |
| 21cceducation.nl | 21CC Education | 21CC Education uses gamification to make learning content more attractive and effective. | Virtual & Augmented Reality → Virtual Reality 361 Technology & IT → Educational Technology 380 | onboarding 78 employee 4429 | |
| gainplaystudio.nl | GainPlay Studio | The company utilizes gamification to stimulate results in various projects. | Virtual & Augmented Reality → Virtual Reality 361 Pedagogy & Methods → Learning Methods 185 | game 2807 | |
| schrijfcarrousel.nl | Schrijfcarrousel | The method combines gamification with other elements to improve the learning experience. | Communication → Writing 2954 Curriculum & Resources → Curriculum Development 76 | card set 24 writing training 27 card 1975 | |
| knowitall.nl | Knowitall | Gamification, with scores and rewards, serves as a motivational factor for users. | Education & Training → Educational Software 274 Applications → Educational Apps 14 | quiz 710 knowledge 3528 app 4595 | |
| cornelistools.nl | Cornelistools B.V. | Cornelistools integrates gamification techniques to increase interaction and engagement in digital applications. | Consulting → Innovation Consulting 177 Software Development & Engineering → App Development 1084 | chatbot 137 data science 193 | |
| sdanow.nl | SDA NOW | By using gamification techniques, participants are motivated to take positive actions and achieve behavioral changes. | Consulting → Environmental Consulting 555 Environment → Sustainability 10466 | sdgs 68 activation 89 sustainability 18451 | |
| virtualflow.nl | VirtualFlow | VirtualFlow uses gamification techniques to make courses more interactive and motivating. | Business Software → Online Tools 396 Online Courses → E-Learning 606 | learning environment 221 entrepreneurship 1579 tool 3907 course 14728 | |
| kidslovecards.nl | Kids Love Cards | Gamification is used to increase children's engagement with the learning material. | Direct Mail & Distribution → Direct Marketing 123 Technology & IT → Educational Technology 380 | adventure 919 card 1975 question 2261 story 8285 | |
| cybersecuritygame.nl | 4Growth | Gamification is used to make the training interactive and engaging, increasing participant motivation. | Training → Corporate Training 1331 | cyberattack 21 blended learning 62 cybersecurity 688 risk 2896 | |
| brandweertrainingxpert.nl | Brandweertraining Xpert | The website uses gamification to convey knowledge interactively and raise awareness. | Games → Educational Games 191 Adult & Continuing Learning → Professional Training 1224 | skillslab 10 escape room 430 collaboration 16036 | |
| seriousgamemakers.nl | Serious Game Makers | Serious Game Makers uses gamification elements to make knowledge and behavior measurable. | Pedagogy & Methods → Learning Methods 185 Software Development & Engineering → Game Development 287 | serious game 55 design thinking 79 concept 3338 | |
| einfach.nl | Einfach – Visual Communication Agency | They incorporate gamification techniques into campaigns to increase engagement. | Web Design → UX Design 613 Design → Product Design 722 | ux/ui 36 data visualization 66 animation 1777 campaign 3428 branding 4614 | |
| l-store.nl | Loyalty Makers BV | Gamification is used to increase engagement and create a competitive atmosphere. | Technology & Tools → Loyalty Programs 49 Customer Relations → CRM (Customer Relationship Management) 468 | email campaign 18 loyalty program 78 points 612 data 5872 brand 17737 | Amsterdam → Weesp 1005 |
| id-game.nl | ID-Game | The use of gamification makes the method attractive and effective in gathering insights. | Online Marketing → Employer Branding 202 Design → Product Design 722 | moodboard 135 dna 239 question 2261 collaboration 16036 | |
| youniversum.nl | Youniversum | The use of gamification provides an attractive learning experience. | Coaching → Relationship Coaching 558 Career → Career Development 1070 | millennials 13 motivation 894 leadership 3724 | |
| na-praat.nl | Marićlla Verhage | Gamification elements are used to make the lessons more appealing. | Science → Physics 329 Music → Teaching 210 | physics 93 experiment 229 simulation 241 video 6714 | |
| halogroup.nl | H@lo | H@lo utilizes gamification to make the learning process more engaging and effective. | Personal Development → Guidance 781 Digital Media & Design → Digital Transformation 954 | co-creation 134 learning 920 skills 1105 awareness 1735 training 28133 | Krimpenerwaard → Haastrecht 193 |
| micodesign.nl | LIFEHOUSE | Gamification is implemented through various projects, such as the Vodafone e-learning app and the GameMining system, aiming to increase engagement. | Online Courses → E-Learning 606 Software Development & Engineering → App Development 1084 | merchandise 1061 app 4595 design 27202 event 45199 | North-Holland → Amsterdam 41253 |
| ctcdenhaag.nl | CTC Coaching & Advies | The website explores the positive impact of gamification in leadership development. | Online Courses → E-Learning 606 | webinar 870 assessment 1205 coach 25810 | South-Holland → The Hague 19898 |
| xparena.nl | XP arena | Gamification is a core concept implemented by XP arena to make learning more engaging and motivational. | Games → Online Games 639 Technology & IT → Educational Technology 380 | avatar 36 leaderboard 47 badge 129 points 612 | |
| zoomworks.nl | ZoomWorks | Gamification is applied to stimulate viewer interaction and engagement. | Artificial Intelligence → Applications 527 Virtual & Augmented Reality → Virtual Reality 361 | virtual reality 203 animation 1777 video 6714 | |
| newfounders.nl | newFounders | newFounders offers workshops on gamification to integrate game elements into work. | IT → System Administration 610 | sap 120 cloud solutions 281 vacancy 6598 blog 13392 | |
| algorithmicschool.nl | Algorithmics | The school utilizes gamification techniques to make learning to code more enjoyable and effective for children. | Software Development & Engineering → Programming 519 Technology & IT → STEM Education 24 | lms 50 unity 95 programming 575 course 14728 | South-Holland → The Hague 19898 |
| 1uptraining.nl | 1up training | The training methodology of 1up training uses gamification to make the learning experience more attractive and motivating. | Online Courses → E-Learning 606 Training → Management Training 1025 | lean 164 consultancy 2596 course 14728 training 28133 | |
| wiskundestudio.nl | Wiskundestudio | The lesson materials that teachers take home are ‘gamified’, meaning they are interactive and fun. | Driver & Vehicle → Continuing Education 454 Curriculum & Resources → Curriculum 153 | arithmetic 23 study day 40 mathematics 393 teacher 2890 | |
| joseki.nl | More than Games & September | Joseki provides an online solution for gamifying stories, increasing audience engagement. | Online Courses → E-Learning 606 Software Development & Engineering → Game Development 287 | brand style 276 storytelling 641 game 2807 app 4595 | City Center → City Center Residential Area 78 |
| babsluidinga.nl | Babs Luidinga | Babs integrates gamification into her projects, often to enhance the interactive element. | Web Design → UX Design 613 Consulting → Digital Strategy 193 | digital experience 42 user research 53 ux/ui design 63 prototype 603 design 27202 | |
| ianrobeerst.nl | Ian Robeerst | The website demonstrates Ian's expertise in applying game mechanics to various projects, making them more engaging and interactive. | Virtual & Augmented Reality → Virtual Reality 361 Creative → Video 777 | film production 56 ux/ui design 63 virtual reality 203 project management 3423 | |
| jointcyberrange.nl | Joint Cyber Range | The platform utilizes gamified elements such as points and competition to enhance student engagement and motivation. | Education & Training → Educational Software 274 Technology & IT → Computer Education 78 | exercises 1058 collaboration 16036 | |